
Ok I've been designing my robot and it's going quite well, I've pretty much got the basics of what I'm looking for sketched out but I've hit a bit of a brick wall.
What I've found while designing my robot and doing a bit of research is a problem with how mine looks. With all the cool looking robots anyway you can always see parts of the insides
giving you a glimpse of how they work, and it looks awesome. I want to get this into my designs somehow.
The main reason for this is that character design is a real interest of mine and this is the closest I'm going to get to doing it this term, so I want to design the biggest baddest looking robot I possible can. So what I've decided to do it model parts of the insides aswell as the main panels on the outside. This sounds like creating a lot more work than needs to be done, however I can use this to my advantage to make the whole animation process a lot easier and simpler, and I'll also get a much cooler looking robot out of it that not only fits the brief but that I can be proud of.
So what I'm going to do it model it from the inside out starting with a simple frame not 2 different to the simple robot I made in the seminars but with a different shape. I can then rig this quite easily and that's the hard part done. From there I can build around the fram that I've created adding panels and maybe some fancy stuff to make it look cool. So anyway my designs are progressing quite nicely, but I'm now going to continue with this in mind and hopefully finish soon so I can get on with modelling it.


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