While I've been modelling a lot of assets recently I suddenly decided that it was time for a change and thought I'd get a big chunk of my landscape done.

Anyway I started off simple working with a plane and using a big brush in with the paint deformation tools I roughly knocked up a mountain region. Looking back it doesn't look very good at all at this point, I don't know why it's green and it's too smooth looks a lot like cloth.
So I started working in a lot more of the detail making the mountains look a lot sharper, it's still pretty shiny but that can be sorted out with a good bit of texturing.


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