Animation Research
Like an idiot I managed to go to a lecture that didn't exist today, but it's ok I spent my time in the library instead and found some really useful books that I think will definately come in handy with this animation project.
First I found a book called 'Computer Animation' that was written by a number of different authors and editted by John Halas it's good but focused mainly on how 3D software works and wasn't that useful. I also found 'Animation Design' which was a compilation of lots of different artist work.
The best books I found though were 'Timing for Animation' written by Harold Whitaker & John Halas, but also featured a foreward by John Lasseter. It's a very specific book that looks at how the timing for animation works and how to do it right. The best book by far though was 'The Animation Survival Kit' by Richard Williams, this is a really good book focused mainly on 2D work but the ideas will still work for 3D. I've borrowed it out anyway, what I like most about it though is that it looks at how to give life to your characters, using subtle techniques to bring them to life, really really good. I'm glad I got up this morning.
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