
Monday, 23 March 2009
Everything I Forgot to Post Earlier

Box - My Room


Friday, 20 March 2009
Box Designs
Thursday, 19 March 2009
History of British Rock - A Problem
History of British Rock - A Problem
Ok so I've started doing some initial sketches and drafting some ideas for my final element, that I'm now calling the history of British Rock. and would you believe it I've run smack straight into a huge problem. Anyway watch the video that I made of it so far just so you know what I'm talking about.
Ok just to let you know I knocked that up in a few minutes just to illustate a point, I now it's not the best thing you'll ever see. The problem I have is perspective. If the camera is panning along as it is the view of the streets would change depending on what angles you look at it from. So as I planned to have a simple flat image and stick some animation on top, I now realise that the image will just look flat and rubbish so I need to find a way around this.
I've got a couple of ideas but unfortunately none are easy the, first is doing it with shapes in flash, the second is actualy building a model of the street and carefully moving across it with a camera and then using it as pixelation.
However I want to push the boat of as much as possible, so the path I'm going to choose it doing it in 3D. It's probably the hardest way to do it, but the animation will be much easier to do. I will have to model my characters (important musicians) but I'm going to make them look very simple to save time and not spend nearly as much time on them as with my avatar. Also I want to test myself as much as possible, there's no point playing in safe all the way, I want to focus on 3D work next year so I might as well use it now. Plus I also know that if it does turn out to be impossible I can knock up a really simple one in flash, but I don't think it will. So yeah, I'm not going to focus on this project for the minute though, because I'm going home for easter so I can knock up my comic book and my logo while I'm at home on Flash and then come back and focus fully on my 3D work.
Thursday, 12 March 2009
Logo Even Further Development

Ok here I've made a few changes to my logo, the idea is still the same coming from 'my journey' but I've simplified it to make it a bit more aesthetically pleasing.
Basically it is still the same logo, I've just taken a few of the rings out to make it a lot more simple and added colour to help link it in with the animation that is going to come first. Well today I am going to try and develop it a tiny bit more and try adding text. I'll then animate this part of it to make it look like ripples and post it up hopefully. It'll be good if I can put this part of the project to bed really, I've realised that a couple of my other pieces are going to take a long time to finish so I've got to really get cracking on with them now.
Monday, 9 March 2009
Final Design Element - History of Rock
Ok firstly I just want to say how my Comic Book strip is going, pretty well anyway, however I did have the idea of having the comic book on a 1st person view, with them a walking view as a tribute to one of the greatest videos ever.
The Verve's 'Bittersweet Symphony' my favourite song ever, and I thought that it would work well for every time the reader of the comic book to look up to turn the page that he's walked into somebody. Therefore having a very nice tribute in my work and kind of showing that the reader is so involved in the comic that they don't care what happens. I found however that this didn't really work so instead I've decided to just stick with a flat 2D comic, I know that you're probably wondering what this has to do with my final element of my work?
Well I liked the idea of using the Verve's video so much that I decided to do an entire piece on it, how this was going to work however I wasn't sure yet, until I was flicking through the TV the other day and found a repeat of a brilliant show 'The Seven Ages of Rock' a brilliant show watch it but it's basically about the evolution of music from blues, to rock and how it got to today. So my idea is to do a piece about the evolution of rock music through the ages and all of the key fugues in it.
No easy task, the street however will be the visual metaphor in this case for time and the viewer will gradually be walked along it. I also get to do a monster of a soundtrack, my mate has a very good mixing program so I was thinking that I can mix snippets of one song into another to give a very brief view of how music has developed chronologically. So yeah, I've decided to get rid of the first person view and instead opt for a panned view of a street just to make it a bit easier to animate. Another brave step I'm going to take is the look of it, I've been a bit worried lately that I'm using Jamie Hewlett too much so this time I'm going to use something very different........
Paddington Bear by Michael Bond.
Not only is it a quintessentially British thing I also love the look of it how everything is built up from separate layers giving it a 3D look, and how everything has been drawn onto card. It's a risk but one I want to take to diversify my work more. I'm going to use aspects of different Artist work too but this will be main focus, and I think it will work really well for a view of a street. Another thing I want to look at is the use of colour, I don't want it to be purely black and white, although it could be like that at the start to represent black and white televisions, because I need to get something across in my animation to show the movement of time other than the change in music.
Friday, 6 March 2009
Web Design
Thursday, 5 March 2009
Practice 3D Modelling Conker

Anyway check out this video featuring the character I was modelling called Conker the Squirrel. Basically he's battling a massive piece of Pooh (obviously), anyway this isn't as obscene and gross as it may sound. The game was made by RARE (as most good games are) and it is hilarious funniest thing I've ever seen and somehow manages to use toilet humour in a stylish trendy way, how I don't know I guess you'll just have to play the game. What I like the most I guess is that RARE aern't afraid to push the boundaries, Conker was originally a cute character on a child friendly console the N64, and they make this. This is from Live and reloaded the remake of the original game 'Conkers Bad Fur Day' which was for the N64 (I know retro). But anyway enjoy.



